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SPLINTER CELL: PANDORA TOMORROW

ted
by
Ted Kritsonis

Faze Video Game Editor


When the first Splinter Cell came out for the Xbox in 2002, it was considered one of the best games of that year — and with good reason. With a package that included excellent graphics, great gameplay and an engaging storyline, it was hard to argue with its success.

The high-level of stealth and skill that made the original so popular are both back in Splinter Cell: Pandora Tomorrow, where you reprise the role of Sam Fisher in an attempt to stop an Indonesian terrorist group.



The improvements made here are significant for a variety of reasons. First, the graphics are just unbelievable. The way the game looks in terms of light sources and shadows can almost be a distraction, especially in the opening missions in the jungle. Second, Fisher can now execute more moves like the “SWAT turn” and a whistling sound that can distract enemy guards. And third, if you’re hooked up to Xbox Live, you can now play online as a spy in third-person view or a mercenary in first-person view.

Splinter Cell was unique in the sense that you had to find ways not to shoot people. That trend continues here since you’ll be shooting more light bulbs than terrorists in Pandora Tomorrow. Like the original, this game can also move at a slow pace sometimes, and for those who are accustomed to fast-paced action, that can be an overall drawback. Still, don’t be surprised if Splinter Cell: Pandora Tomorrow turns out to be one of the best of 2004.

Publisher:
Ubisoft

Platform:

XBOX

Rating: 10/10




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