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SPLINTER CELL: PANDORA TOMORROW

ted
by
Ted Kritsonis

Faze Video Game Editor


It may not always be fair to compare Xbox and PS2 versions of the same game, but it’s hard not to when talking about a game like Splinter Cell: Pandora Tomorrow. Like the original Splinter Cell, there are unique differences that separate the PS2 version of the game from its Xbox counterpart.



For starters, this game seems to push the console’s hardware to the limit. Improved shadows and lighting conditions make for a more refreshing visual presentation, but the game’s limitations are also fairly obvious. Case in point: the PS2 version is generally much darker than the Xbox version, and you can’t shoot out every light. And though certain visual elements are pleasing to the eye (like the sunset in the opening mission), others look pasted together (like the submarine mission).

You might notice the odd glitch here and there like a character talking but with no sound or some really bad clipping issues in the jungle missions, but they’re not bad to the point that they detract from the overall game.

The multiplayer, meanwhile, is easily one of the best additions to the game, although the online component is limited to those with broadband Internet. Playing as an agent in third-person or a mercenary in first-person is fun in either role, and needless to say, this kind of multiplayer helps ensure that there will be a replay value to this game.

Despite its obvious limitations, Splinter Cell: Pandora Tomorrow is a superb game for the PS2,and definitely worth a look for those who like games filled with patience and strategy.

Publisher:
Ubisoft

Platform:

PS2

Rating: 8/10

 

See Ted's
XBOX
Review
For
Pandora
Tomorrow
HERE




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